Art of Matt Smith

Otherworlds

2021

For my first venture into Unreal Engine I wanted to create a more abstract, atmospheric environment. I was inspired by the work of Stuart Lippincott and wanted to try my own spin on something similar. I ended up creating two piece, ‘Portal’ and ‘Discovery’. I utilized Quixel Megascans to create the environments, as well as custom models made and Maya and textured in Substance Painter

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Endless Engines Challenge

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Buildings and Architecture